Research team

Jonathan Bonneau

Jonathan Bonneau is a PhD student in Communication at the University of Quebec in Montreal (UQAM). His thesis focuses on how rules affect players’ sense of presence during live-action, tabletop, and video role-playing game sessions. He is a teaching fellow and conference presenter for the School of Media Studies (École des médias) at UQAM. He administers, coordinates, and acts as a research assistant for the Laboratory for Research on Social Media and Gamification (Laboratoire de recherche en médias socionumériques et ludification). He is an active member of three research groups: Hexagram (on creativity and digital arts studies), HomoLudens (on games and communication) and the GRISQ (on information and everyday surveillance). He has written and presented papers about artificial intelligence, biometry, data analysis, gamification, and immersion.

Email: bonneau.jonathan[a]uqam.ca

Patrick Deslauriers

Patrick Deslauriers is a PhD student in Communication and teaching fellow at the University of Quebec in Montreal (UQAM). Recipient of a Social Sciences and Humanities Research Council (SSHRC) grant, he is a member of the Homo Ludens research group as well as the Interuniversity Center for Research on Communication, Information, and Society (Centre de recherche interuniversitaire sur la communication, l’information et la société, CRICIS). He has also worked as a research associate for several videogame companies (Behaviour Interactive, Ubisoft, Vandal Games). His thesis focuses on collective passion and protest dynamics within videogame communities. His research interests include communication dynamics and issues within the videogame industry and gaming communities.

Email: deslauriers.patrick[a]gmail.com

Alexandra Dumont

Alexandra Dumont is a PhD student in Communication at the University of Quebec in Montreal (UQAM). Her research interests include the relationships of power between developers and gaming communities, modding, and gambling mechanics in collective mobile games. She is currently a research assistant for the Research Chair on big data and gaming communities and an active member of the Homo Ludens research group at UQAM.

Email: alexandra.b.dumont[a]gmail.com

Antoine Jobin

Antoine Jobin is a PhD student in Communication at the University of Quebec in Montreal (UQAM). His research interests include video games, online gaming communities, the relationship between players and developers, and the issue of performance optimization (Power Gaming, Theorycrafting, Speedrun, Esport). He is currently a research assistant for the Research Chair on big data and gaming communities and an active member of the Homo Ludens research group.

 

Email: jobin.antoine[a]courrier.uqam.ca

Laura Iseut Lafrance St-Martin

Laura Iseut Lafrance St-Martin is a PhD student in Semiology at the University of Quebec in Montreal (UQAM) for which she was awarded a scholarship from the Quebec Research fund – Society and Culture (FRQSC). Her thesis focuses on J. R. R. Tolkien’s semiotic theory. She is a research assistant for the Research Chair on big data and gaming communities and an active member of the Homo Ludens research group and the Research Group on Everyday Information and Surveillance (GRISQ). She has written journal articles and book chapters about video games, gaming communities, and the semiotic analysis of big data.

Email: iseut.lafrance[a]gmail.com

Louis-David Lalancette-Renaud

Louis-David L. Renaud in a Master’s student in Communication, majoring in Video Games and Gamification, at the University of Quebec in Montreal (UQAM). His Master’s thesis focuses on gamification, ClassCraft, and motivation. Keenly pursuing an eclectic career, he completed a Computer Science course at Cégep de St-Félicien in 2002, a Bachelor’s in History at the University of Montreal in 2007, and has worked in international cooperation for a number of years. His interests in the field of videogaming are just as broad, including retrogaming, e-sports, gamification, and big data. He is currently a research assistant for Maude Bonenfant, a member of the Quebec E-Sport Federation Executive Board (Fédération québécoise de sports électroniques, FQSE), a member of the Homo Ludens research group at UQAM, and webmaster at Vectis.ca. He can be reached through his website: louisdavid.net (and yes, he’s also a graphic and web designer).

Email: louisdavid[a]gmail.com

Émilie Paquin

Émilie Paquin is currently finishing her Master’s thesis in Communication, majoring in Video Games and Gamification, at the University of Quebec in Montreal (UQAM). In the last few years, her research has focused on group dynamics in gaming communities, role-playing games, and gamification. Always on the lookout for new challenges, she contributes to several student projects within the Homo Ludens research group at UQAM, through which she has acquired numerous digital editing skills. She is also a co-administrator and editor of the podcast and platform Vectis, and blogs at Jeux.ca.

Email: emiliepaquin21[a]gmail.com

Fabien Richert

Fabien Richert is a PhD candidate in Semiology at the University of Quebec in Montreal (UQAM). His thesis examines the work of philosopher and psychoanalyst Félix Guattari through the lens of an emancipatory critique of society. He is a member of the Homo Ludens research group and the Research Group on Everyday Information and Surveillance (GRISQ) at UQAM. His research elaborates a critical approach to new forms of subjectivation and symbolic mediation in semiocapitalist times.

Email: richert.fabien[a]uqam.ca

Matthieu Tisserand

Matthieu Tisserand is a Master’s student in Communication, majoring in Video Games and Gamification, at the University of Quebec in Montreal (UQAM). His Master’s thesis focuses on the relationship between gamification and motivation, especially in the case of video game design for academic motivation. After graduating with a Bachelor’s (Licence) in Education from the University of Lorraine and a Master’s in Teaching, Education, and Training at the Bourgogne Catholic University Center (Centre Universitaire Catholique de Bourgogne), he left France to study in Quebec. His passion for video game studies led him to complete a Certificate in video game studies at the University of Montreal before entering the Master’s program at UQAM. Eager to contribute to emerging scholarship, he acts as a research assistant for Maude Bonenfant and is involved in the Homo Ludens research group at UQAM.

Email: tisserand.matthieu[a]courrier.uqam.ca

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